Defrag is a minimalist top-down shooter designed with a mechanic that allows players to walk through walls when they aren't spotted by another player. It's designed to play with the idea that cheating could be considered a part of the game, while still providing a satisfying experience to all players involved.
Our team created Defrag as a collaborative effort between University of Southern California's Games program and Berklee College of Music during the Spring of 2013. Enjoy the game with friends, or other (mostly) anonymous people that may be playing.
Defrag Gameplay Trailer
Below is the gameplay audio for Defrag by Ryan Barndt
Credits
Design and Programming
Dennis Mcgrogan - D at char68.net
Ali Timnak - timnak at usc.edu
Usability
Insoo Choi - insooc at usc.edu
Alec McNamara - asmcnama at usc.edu
Music
Ryan Barndt - rbarndt at berklee.edu
Davey Frew
Special Thanks
Peter Brinson
Mark Essen
If you have any feedback, or if the game breaks for whatever reason, send over a message. D@char68.net
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